SDL_Surface* txt_trondas;
SDL_Surface* txt_rondas;
SDL_Surface* txt_tgr;
SDL_Surface* txt_tga;
SDL_Surface* txt_ga;
SDL_Surface* txt_gr;
txt_trondas = TTF_RenderText_Blended(fuente, "Rondas", color);
txt_tgr = TTF_RenderText_Blended(fuente, "Rojo", color);
txt_tga = TTF_RenderText_Blended(fuente, "Azul", color);
itoa (rondas,buffer,10);
txt_rondas = TTF_RenderText_Blended(fuente, buffer, color);
itoa (gr,buffer,10);
txt_gr = TTF_RenderText_Blended(fuente, buffer, color);
itoa (ga,buffer,10);
txt_ga = TTF_RenderText_Blended(fuente, buffer, color);
if(txt_trondas == NULL || txt_rondas == NULL) {
  printf("Fallo al renderizar el texto");

}


       
       rect = (SDL_Rect) {400, 0, 100, 30 };
       SDL_BlitSurface(txt_trondas, NULL, screen, &rect);
       rect = (SDL_Rect) {420, 20, 100, 30 };
       SDL_BlitSurface(txt_rondas, NULL, screen, &rect);
       
        rect = (SDL_Rect) {300, 0, 100, 30 };
       SDL_BlitSurface(txt_tgr, NULL, screen, &rect);
        rect = (SDL_Rect) {310, 20, 100, 30 };
       SDL_BlitSurface(txt_gr, NULL, screen, &rect);
       
        rect = (SDL_Rect) {500, 0, 100, 30 };
       SDL_BlitSurface(txt_tga, NULL, screen, &rect);
        rect = (SDL_Rect) {510, 20, 100, 30 };
       SDL_BlitSurface(txt_ga, NULL, screen, &rect);
